Pastel Painter 3D Swipe Puzzle Game Unity Source Code
$49.00
- Unity 6 swipe puzzle game for Android
- 18 levels with 2 to 4 house walls each
- Crate, window, grass and light-box obstacles
- Endless Easy, Medium and Hard rotation
- Bouncy hops, paint splashes and confetti
- Light vibration as tiles get painted
- Animated splash screen and settings menu
- Level Builder with grid brushes and checks
- One palette file for house, paint and UI colours
- Reskin logo, icon, sprites, fonts, music and sounds
- AdMob interstitials with Google consent built in
- Remove Ads purchase with Restore
- One-click screenshots and trailer recording
- Full C# source and step-by-step Documentation.html
Description
Launch your own cozy 3D puzzle game for Android with Pastel Painter 3D Swipe Puzzle Game Unity Source Code. It comes with 18 levels, a visual Level Builder, art, music, sound effects, and ads with a Remove Ads purchase, ready to reskin and build.
Players swipe to slide a little painter across the walls of a pastel house. Every tile it crosses gets painted, and it keeps sliding until it meets a crate, a window or the edge. Paint a whole wall and the house turns to the next one. Paint every wall and the house spins round for a confetti reveal.
A relaxing puzzle that feels great
Every move has bouncy hops, paint splashes and confetti, and Android phones give a light tap of vibration as tiles get painted. After an opening run, levels rotate through Easy, Medium and Hard, so play never runs out. Progress saves automatically, and the settings menu covers music, sound effects, vibration and volume.
Make the swipe puzzle game your own
Recolor the house, tiles, paint, UI and lighting from one palette file, then apply it with one menu command. Swap the logo, splash art, app icon, UI sprites, fonts, 3D models, music and sound effects, and set your own app name and package ID.
Design new levels visually
The Level Builder starts a new level from any house. Click the grid to place tiles, obstacles, holes and the start point, choose how many walls to play, check that every tile can be reached and play the level with one click. Then add it to the play order, as the guide shows.
Ready to earn on Google Play
AdMob interstitial ads show between levels with player friendly pacing: none after the first level of a session and a short gap between ads. Google’s consent flow and a Privacy button are built in, and you can add Unity Ads through AdMob mediation without changing any code. Players can buy Remove Ads at their local price and restore it after a reinstall. Google’s test ad IDs are already set up, so you can try ads safely before adding your own.
Screenshots and trailers in one click
One menu command plays the game for you and saves portrait screenshots, preview banners and icons. Two more commands record a 30 second trailer and a 70 second gameplay video.
Step-by-step documentation
Documentation.html walks you through setup, ads, the purchase, new levels, reskinning and your Android build, and shows where each change goes. Packages install automatically on first open, and there are no extra assets to buy.
Requirements
- Unity 6000.6.7f1 (Unity 6.6) with Android Build Support
- Runs on Android 8.0 (API 26) or newer
- AdMob and Google Play Console accounts to publish with ads and purchases
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