Cannon Carnival – Physics Game Unity Source Code

$39.00

  • 200 levels in 4 worlds
  • Level Editor: place pieces and play at once
  • 4 boosters: Giant Ball, Rocket, Unlimited Ball, Magic Wand
  • 10 piece types, strong pieces crack before they break
  • AdMob banner, interstitial, rewarded
  • Unity IAP shop: coin packs, starter packs, Remove Ads
  • Coins and hearts economy
  • All settings in ScriptableObjects
  • PDF guide and README included
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Description

Cannon Carnival – Physics Game Unity Source Code is a ready-to-publish template. A stack of cans, cubes, crowns, ice, gold and jars stands on a table. Tap to fire the cannon, knock every piece off the table and clear the level before you run out of balls.

Features

  • 200 levels in four worlds: meadow, snow, beach and desert
  • Real 3D physics: stacks wobble, topple and fall; strong pieces crack before they break
  • 10 piece types: can, cube, brick, plus cube, crown, ice, candy, gold, jar, tall jar
  • 4 boosters: Giant Ball, Rocket, Unlimited Ball, Magic Wand
  • Built-in Level Editor: place pieces, drop them to rest, mirror, set the balls and play the level right away
  • All values in ScriptableObject settings: no coding needed to tune the game
  • Splash, Home, Shop, Settings, Pause (with Restart), Level Complete and Level Failed screens
  • Sound effects, vibration, particle effects, confetti celebration, ready-made UI skin

Monetization

  • AdMob: banner, interstitial and rewarded ads (test ads included; enter your own ids)
  • Unity IAP: coin packs, starter packs, Remove Ads (test purchases in the editor)
  • Coins and hearts economy, 2X reward, free heart and free booster for a rewarded ad
  • Every price, ad rule and product id is editable in one settings asset

Download the demo APK

How to Play?

  • Tap where you want to shoot: the cannon fires a ball to that point.
  • Knock every piece off the table to win. If you run out of balls and pieces are still standing, you lose.
  • Use boosters when you are stuck: Giant Ball, Rocket, Unlimited Ball and Magic Wand.

What You’ll Get?

  • Full Unity game source code (6000.3), Built-in Render Pipeline, portrait 1080×1920
  • 200 levels and the Level Editor
  • Step-by-step PDF guide and README (setup, settings, level editor, changing look and texts, ads and purchases, Android and iOS build and publish)

Note

In-app purchases work only in a store build; the editor uses a purchase simulation. The iOS code path is included (a Mac with Xcode is needed to build); the game was tested on Android. Set your own package name before publishing.

Requirements

Unity 6 (6000.3 LTS), Built-in Render Pipeline, Input System package. Android Build Support (and iOS Build Support with a Mac for iOS). Packages (installed automatically): Unity UI, Input System, Google Mobile Ads, Unity In-App Purchasing.

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